[NPC0]
Name="Village Person"
Number=4
1="Hello there stranger!"
2="You look... odd"
3="I hear theres trouble at the castle!"
4="What are you doing in my house?"

[NPC1]
Name="Villager"
Number=3
1="Don't my mind husband, he has poor manners"
2="Why are you in our house?"
3="I wonder how things are up at the castle..."

[NPC2]
Name="Old Man Pliny"
Number=3
1="Got something worth selling?"
1x=4
2="Got anything I can buy off you today?"
2x=4
3="Anything for sale? I'll give you a fair price"
3x=4
4="(Select an Item)"

[NPC3]
Name="Demitrius"
Number=3
1="All my metalwork is the finest quality. Here's some more stuff I've been workin' on. Buy somethin' or get out."
2="Buy somethin' or clear out"
3="I ain't giving this stuff away free. Wanna buy somethin' or you just standin' around?"

[NPC4]
Name="Quintus"
Number=1
1="Up for a gamble, my friend?"
1x=2
2="For just a few silvers, you stand a chance to double your earnings, or even score something more pricesless"
2x=3
3="Just open one chest- One will make you richer, one has naught but air, and the ficklest leaves it to chance"
3x=4
5="Just open a chest and claim your treasure, and may luck bring you good fortune!"


[NPC5]
Name="Cute Villager"
Number=11
1="Heya!"
2="Hi!"
3="Whoopie!"
4="Rawr~!"
5="Meow"
6=":D"
7="Hiya!"
8="Heehee"
9=":)"
10="Hello!"
11="..."
11x=12
12=">.> Teehee!"

[NPC6]
Name="Adria"
Number=1
1="I sense a soul in search of answers..."

[NPC7]
Name="Graven Stone"
Number=1
1="Pass ye into dark ne'er see the light again"

[NPC8]
Name="Ancient Lever"
Number=1
1="A path between flames"

[NPC40]
Name="Obsidian Lever"
Number=1
1="Tread lightly..."

[NPC9]
Name="Ancient Lever"
Number=1
1="A path between flames"

[NPC10]
Name="Charon"
Number=1
1="Sucks to be you"

[NPC11]
Name="Nosteward Sphinx"
Number=1
1="As glass I shimmer your sight I may take Swift death you shall find in my drowning lake"

[NPC12]
Name="Ancient Statue"
Number=1
1="..."

[NPC13]
Name=""
Number=1
1="..."

[NPC45]
Name="Scribe Stone"
Number=1
1="...Fall the right way..."

[NPC14]
Name="N"
Number=1
1="N"

[NPC15]
Name="O"
Number=1
1="O"

[NPC16]
Name="S"
Number=1
1="S"


[NPC17]
Name="T"
Number=1
1="T"

[NPC18]
Name="E"
Number=1
1="E"

[NPC19]
Name="W"
Number=1
1="W"

[NPC20]
Name="A"
Number=1
1="A"

[NPC21]
Name="R"
Number=1
1="R"

[NPC22]
Name="D"
Number=1
1="D"

[NPC23]
Name="???"
Number=1
1="!"

[NPC32]
Name="Survivor"
Number=1
1="Is it safe to come out yet?..."

[NPC33]
Name="Survivor"
Number=1
1="....."

[NPC39]
Name="Wardstone"
Number=1
1="Lasciate ogne speranza, voi ch'intrate"

[NPC56]
Name="Treasure Chest"
Number=1
1="???"

[NPC71]
Name="Wardstone"
Number=1
1="Abandon all hope, ye who enter here"

[NPC88]
Name="Treasure Chest"
Number=1
1="???"

[NPC103]
Name="Stone Etchings"
Number=1
1="(The script is in some forgotten language...)"

[NPC120]
Name="Treasure Chest"
Number=1
1="???"

[NPC57]
Name="Royal Knight"
Number=1
1="Hold citizen!"
1x=2
2="This cave is too dangerous for one as scrawny as ye! None shall pass by order of King Phizzy VII!"
2x=3
3="(He looks alot bigger then you. Better find another way past)"

[NPC58]
Name="King Phizzy"
Number=1
1="Eh? No I don't need saving I'm quite cozy thank you!"
1x=2
2="Sammich? Sandwich?"
2x=3
3="Yes I know where you can find it! You'll need to infiltrate the Almighty Mugwump's underworld lair!"
3x=4
4="My guards to the south will let you pass into the ancient caverns of Nosteward, at your own peril"
4x=5
5="I think I'll just keep standing around. Yup."
5x=6
6="Hum de dum de dum dum dum"
6x=7
7=".....(????)"

[NPC59]
Name="Vegetable Farmer"
Number=5
1="PURTY COLORS!"
2="Heh. heh. heh. heh. heh. HEH?"
3="                      woo!"
4="Do you smellll something?"
5="Rahahahahaha"

[NPC60]
Name="Modern Magickal Arts"
1="...the cover depicts a dragon with no eyes nor arms, stepping upon a foe nonetheless..."
1x=2
2="One so inclined as to pursue the arts of magickal warfare must first learn the basics of usage."
2x=3
3="Spells can be learned by finding magickal tomes and that only. Pick up a tome to learn a new spell."
3x=4
4="Select which spell to keep ready with either the buttons on the bottom, or your 1-5 number keys."
4x=5
5="Cast your spell with just a single rightclick or shift key. This will consume some mana."
5x=6
6="Without sufficient mana, you cannot cast your spells. You must wait a short duration between castings."
6x=7
7="Some spells provide a continuous enchantment. Only one of these can be active at a time"
7x=8
8="There are four spells in five categories; Fire, Ice, Earth, Holy and Dark."
8x=9
9="Fire spells evoke powerful blasts to rend obstactles and sear foes"
9x=10
10="Ice spells focus upon manipulation and immobilization"
10x=11
11="Earth spells seek subtle bonuses to overcome challenges"
11x=12
12="Holy spells look to prevent injury and heal damage"
12x=13
13="Dark spells seek to win at all costs"
13x=14
14="Only those strong in all fields of magick may chance the wilds..."

[NPC124]
Name="Lords of Combat"
1="The best warriors pack the fewest words."
1x=2
2="You can attack a foe by leftclicking on them, or pressing CTRL"
2x=3
3="Hold down the leftclick to lock your target upon a foe, chasing and attacking"
3x=4
4="All melee attacks will knock back your foe, opening a chance for a continued strike against slower targets"
4x=5
5="Several secondary effect can be inflicted on you in battle against the agents of evil;"
5x=6
6="Poison: You take damage over time, continually decreasing in severity until gone. Cured by Health Restore"
6x=7
7="Frost: Immobilized by freezing cold, you cannot move, attack, nor cast spells."
7x=8
8="HP Drain: You can lose maximum hit points, gone until you restore them via a Health Restore"
8x=9
9="Other side effects exist. You best watch your back and carry the biggest stick around, if you're to survive."

[NPC156]
Name="A Packrat's Cache"
1="Items are the adventurers' backbone. Learn to carry the best, and sell the rest!"
1x=2
2="You can pick up an item by left clicking on it on the ground. Some smaller items will simply be consumed."
2x=3
3="Your inventory can be found by hovering the mouse in the bottom right or holding ENTER."
3x=4
4="Drop an item by left clicking on it, or holding ENTER and pressing the corresponding # key, from 1-9 & 0/-/="
4x=5
5="Equip an item, replacing yours, by right clicking on it, or holding down both ENTER and the corresponding key."
5x=6
6="Items can be purchased in town for silvers, as well as sold for nominal silvers back."
6x=7
7="Items can be enchanted with both a prefix and suffix. A prefix designates a value from 10% to 100% extra power."
7x=8
8="Suffixes can have all sorts of effects! Make sure to check by middle clicking on the object or pressing DEL."
8x=9
9="Equippable items come in three flavors; Shields, Armors, and Weapons, in that order of rarity."
9x=10
10="Shields grant a chance to block an attack from your front, but will do nothing against attacks on your sides."
10x=11
11="Armors grant a flat reduction to the damage you take from any source on all sides."
11x=12
12="Weapons can be used to attack foes at melee range, bashing in whatever crawled in your way."
12x=13
13="Some special, rare and famous items exist. Finding these requires luck and patience, but are far more powerful."

[NPC188]
Name="Daemons and Beasts"
1="Monsters inhabit every square inch of the world. Some stand tall and menancing, some cower and die in one stroke."
1x=2
2="Monsters have three basic routines. Some will wander aimlessly, some will melee, and some will pelt ranged."
2x=3
3="Randomly wandering monsters will attack you in your cross pathes, but otherwise ignore you."
3x=4
4="Ranged attackers will try to run when close, and fire their bolts from as far as possible."
4x=5
5="Melee attackers will beeline towards you, chasing you without remorse or sympathy."
5x=6
6="When slain, monsters give experience and drop loot. This is your chief source for becoming stronger."

[NPC220]
Name="Mapmaker's Apprentice"
1="Ours is a small world."
1x=2
2="To the north and west lie ocean coats and mountains, forbidding our crossing."
2x=3
3="To the east stands tall a great tower, a perfect haunt for those new to adventuring."
3x=4
4="To the south is a series of underground mazes, guarding the underworld lair of the Almighty Mugwump"
4x=5
5="Stories tell of ancient dungeons hidden under the graves and underwater in lakes."

[NPC252]
Name="Secret Lore"
1="Try middle clicking or pressing DEL over just about anything!"
1x=2
2="....(thats all thats written on some 400 pages)...."

[NPC29]
Name="Sandwich"
1="Yum!"