[Author]
Name=Pixelthief
Site=Www.create-games.com
Game=Freeware


~~~~~TEMPlATES~~~~~
//These files are blank levels, consisting of only the grid coordinates and data
//without any overhead like music data or monsters
//Each file is simply a pregenerated 40 by 40 grid of tile X, given by the filename
//"TileX.INI"
//These are loaded when a randomly generated level is created, as it is much faster
//to have it write over a blank 40x40 grid, then to try to fill in the blank spaces
//during runtime. The cost of this is that I have to include all 32 of these blank
//files, which seems to eat up 600kb of space. In this case I choose speed over size.

~~~~~BLANK.INI~~~~~
//This is not a used file. It is just there for when you wish to create a custom
//level- it provides the very basic architecture needed for a GridQuest level,
//though you will need to manually enter the .ini and change the values
//Simply copy/paste this file into the "Runtime" folder, and rename it to the level
//you want, then use the in-game creation tools to edit it.