
SANTASM 2 README

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G. Forrester 2005
Radix@Facehugger.com

Music by Nastyman 

This game is freeware.
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To quit the game hit ALT+F4 or hold ESC
for a couple of seconds.

You can cycle resolutions with BACKSPACE.

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So Phil is back, and he's leading another
elf uprising right before xmas. Ordinarily
Santa would just twomp him again, but
unfortunately this time Phil has a handy
toyification beam. So Santa finds himself
turned into a toy with only one night to
stop the elves from taking over the world.

COURSE SELECTION:
Before storming Castle Claus you'll have
to plot out your course of attack. You
can pick three of five levels to play
in any order.

TOY BUILDING:
Before outsourcing the job to elves, Santa
used to make toys himself. This comes in
handy. Before starting a level you can 
select any two parts to combine into a new
toy, provided you have enough tokens. If 
your toy gets destroyed, you'll be able to
continue so long as you have enough tokens
to build a new one.
Three coloured boxes below the toy parts
indicate what attributes your toy will have
when made (whether it's tough, quick, or
can fly or hover; whether it attacks with
sparks, baubles, chakrams or beams, and
how much it weighs).

GAMEPLAY:
Run around with the arrow keys, jump with
SHIFT and attack with CTRL. 
Gamepads/joysticks should also work though
I haven't tested them.
Your goal is to reach the pole at the end
of the level. Defeating enemies will score
you tokens, hearts or stars. Hearts refill
energy and stars increase your weapon power.
Both stars and hearts count as tokens if
you don't need them.

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