Variables are a good thing
The first RPG I ever made was about Brian the young traveller. Apart from I wasn't quite sure about the objective of the game.
So off I went changing all the places that the name Brian came up to Greg and about two and ahalf hours later I had finished.
E.G. changing:-
to:-
Big deal it could only really happen once though I thought.
But then you can use variables all the time in a RPG.
int DoorOpen;
If the door is open the variable DoorOpen is equal to 1.
string DoorOpen;
void OurDoor() { if (DoorOpen = "False") { DrawText(5, 10, "It's locked."); } else { DrawText(5, 10, "It's open."); } }
It's easy and useful.
Remember:- It's your RPG so just make it so you like it, and therefore other people like-you will also like it.